Testing LiveData on Android

Reading Time: 3 minutes Testing LiveData represents an interesting challenge due to the peculiarities of its technology and the way it eases development for your Android app. I’ve recently started to build an Android app to keep motivated on my journey to learn Kotlin. My most recent experience has … “Testing LiveData on Android”

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Email development with React and Webpack

Reading Time: 5 minutes Email development is often an overlooked practice due to the peculiarities and constraints that most email clients impose. If you want to deliver a delightful user experience to your product you have to maintain its design consistent across all the media it is consumed from. … “Email development with React and Webpack”

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Autocomplete engine in Go: let’s build it

Reading Time: 4 minutes Some time ago I worked on a small autocomplete web service for fun and curiosity. Part of it consists pretty much of what I’m going to talk about in this post. We’re gonna build a small completion suggester in Go. A couple of assumptions I’ll … “Autocomplete engine in Go: let’s build it”

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Gogoa – Cocoa bindings for Go

Reading Time: 2 minutes I don’t actually know why but I was wondering how easy it is to integrate Cocoa with Go. Well [SPOILER] looks like it’s super easy! The first comfortable piece I encountered, actually, was Go 1.3 changelog where it states: Finally, the go command now supports packages that … “Gogoa – Cocoa bindings for Go”

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A native iOS app with a Qt third-party library

Reading Time: 4 minutes I’m wrapping up here pieces of information that I used to setup a working native iOS project taking advantage of a library I wrote mainly using Qt. The library I wrote has nothing to do with GUI, it just helps me dealing with connectivity, REST … “A native iOS app with a Qt third-party library”

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